Bone Voyage is a game made by a group of 30+ people.
For Bone Voyage, I was one of the programmers that extended a dialogue plugin we used to support blueprint function execution from C++.

I've also worked on creating easy to use tools, so it was easier to implement quests/dialogue.
I've created the entire Quest System and utilities for this project. Apart from that, I've worked on implementing gameplay per instruction of the designers and/or together with the designers.

At this point in time, Bone Voyage has over 30.000 downloads!