I'M FEIKO JOOSTEN
Gameplay and Tools Developer
VERTIGO STUDIOS | 2020 - PRESENT
At Vertigo Studios I've helped with the development of After the Fall.
VERTIGO STUDIOS | 2019 - 2020
At Vertigo Games, I was tasked with creating game play features. I would also create tools if necessary, to make it easier for design.
Free Roam VR | 2017 - 2018
At Free Roam VR I'm helping out with the development of multiple free roam experience VR games. I've also had the opportunity to work on Slack bots.
Spinny Technologies | 2016 - 2017
At Spinny Technologies, I was tasked with improving the already existing code base and the creation of iOS and Android builds.
Codeglue | 2015 - 2016
QA and Programming Intern
Codeglue gave me the opportunity to do QA work for Terraria mobile and 3DS. They also gave me the opportunity to work with the Gear VR and to create VR games.
Breda University of Applied Sciences (BUAS), Breda, the Netherlands | 2016 - 2020
Creative Media and Game Technologies
BUAS taught me to work in bigger teams, make custom engines and publish games.
Noorderpoort, Groningen, the Netherlands | 2012 - 2016
Application and Media Developer (Game Developer)
Noorderpoort allowed me to how to program in C# and C++, with the main focus on using Unity3D.